《国家的崛起》即将发布1.03版,新版本在发布之前将进行公开的测试。 有兴趣参与测试的人可以到 BigHuge Games 的站点上签名领取测试版, 当然最好是本身就装的是克隆版的啊, 免CD是肯定不会有的。 参加测试的报名网址: http://www.bighugegames.com/riseofnations/beta3_signup.html 1.03 版本的目前改动情况 Features 功能 Quickmatch feature added for multiplayer 多人游戏增加了快速竞技的属性 New Info DeathMatch option in Game Rules 游戏规则里增加了死亡竞技的信息 CtW added randomize Nation location and bonuses 征服世界中增加了随机国家起始位置和奖励的选项 The ability to save and exit once a player drops 当某个玩家掉线时允许保存并退出 Now able to save multiplayer games 多人游戏现在可以存档 "slash" chat commands added to game setup screen 游戏设置界面中增加了 "/" 聊天的命令 Improved MOD support 改进了 MOD 支持 Backwards compatibility for recorded games 录像文件的向后兼容 Now able to manually assign external IP 可以手工指配外部 IP 地址 Gameplay Changes & Balance Fixes 游戏变动和平衡修订 Moderate difficulty now easier 中等难度现在降低 Balance fix to Barks and Triremes 三桅战船和 Barks 的平衡修订 Siege and supply can now garrison in forts and cities. All other ground military units may garrison in any military producing building 攻城武器可以驻守在城市和要塞里 Units more effective against units three or more ages below 领先三个以上时代的部队战斗获得奖励 Transport ships no longer receive +2 speed bonus from military bonus 运输船不再获得 +2 速度奖励 Scout line more likely to attack spies 侦察兵更注意袭击间谍 Exploit fixed for Nubian buy/sell to gain wealth 修订了努比亚买卖资源获得财富的诡计 Fixed exploit of Supercollider allowing instant razing of buildings 修订了超级对撞机能够将建筑夷为平地的诡计 Players now have the ability to declare war on nations that have resigned, and thereby take control of resigned nations' land 玩家可以对已投降失败的国家再次宣战,以占领他们的剩余土地 Mongols now get two free Horse Archers when building stables with two military techs, and three at three military techs 蒙古通过建造马厩获得旗射手的数量调整,两个军事科技时得到两个,三个军事科技时得到三个 Can't upgrade to Commandos until Industrial Age now 工业化时代以后才能升级突击队员 Mayan reduced timber costs for buildings no longer applies to military buildings 玛雅的军队所耗木材不再降低(只有建筑降低) Nubian rare resource bonus applies only in their own territory and not that of their allies 努比亚人国境外采集的资源没有奖励 Romans now get +15 wealth per city instead of +10 罗马的城市获得 15 财富 Mobile AA units have range increased 机动防空部队的作战半径增加 Helicopter bonus vs. tanks has been reduced 直升机对战坦克的优势降低
Bug Fixes 修订 Bug Game performance improved for games running behind an ISA server 修订了在 ISA 服务器后的运行不畅问题 User input delays due to lag have been reduced 降低了由于网络迟延导致的输入延迟 Game no longer crashes when a game is saved before patching, and loaded after 修订了游戏调用补丁以前的存档的崩溃现象 Pathing issue fixed that caused citizens to ignore a build oil platform order 寻路算法的改进 Bug fixed that caused citizens to not work on oil platforms 修订了工人不在钻井平台工作的问题 Fixed issue that caused incorrect number of players to be shown in a room 修订了玩家数目线是不正确的问题 Fixed exploit of units under building unable to be attacked 修订了一些建筑物下的部队无法袭击的问题 Fixed bug that let you see garrison flags go up and down through the fog of war 修订了战争迷雾情况下守卫标记忽上忽下的问题 Cliffs now load properly from a saved game 存档中的悬崖可以正常显示 Warring states and Mediterranean moved to random sea map 战国和地中海地图现在属于随即海洋地图 Fixed crash that occurred when loading a saved game from a tutorial 修订了在教学模式载入存档的崩溃现象 Fixed hard lock occurring on skill tests 修订了技能测试中的死锁现象 Fixed various video card crashes 修订了多种显卡崩溃的错误 Fixed bug that caused RISE.exe to not appear after reinstalling game 修订了游戏重新安装后 rise.exe 不显示的问题 Recorded games will playback correctly once RON has been patched 解决了录像不能正常回放的问题 Global Prosperity help text changed 修改了全球繁荣的帮助文字 Fixed issue of helicopter guarding units 修订了直升飞机保卫部队的问题 "ForceStaticCursor" added to rise2.ini to fix issue with GDI cursors rise2.ini 文件中增加了 ForceStaticCursor 的选项解决鼠标闪烁的问题 Fixed bug that caused buildings to auto-complete when bribed by enemy spies 修订了当敌方间谍行贿时建筑自动完成的问题 Fixed a bug that prevented certain players from changing their team in the event that they started a quick battle of a certain number of players, quit that scenario, and then started a scenario for a larger number of players 修订了玩家不能更改组队的问题,这个问题发生于玩家开始快速战斗,退出剧情,再重新开始一个很多玩家的剧情时 Removed a limit that prevented game event text and chat text from being shown after 1000 messages had been displayed 修订了提示信息超过 1000 条后不再显示的问题 Fixed a bug in Quick Battle that causes the colors of removed players to remain on screen when the number of players specified for the scenario was reduced 修订了快速战斗模式中玩家已消灭后颜色仍然显示的问题 Fix for crash occurring in CtW with an ATI Rage 128 解决了 ATI Rage 128 玩 CTW 的崩溃现象 Fixed bug where players couldn't play bonus cards that they'd just purchased 修订了不能使用刚购买的奖励卡片的问题 Loc issues fixed 定位问题的解决 Trying to load a multiplayer save game into a single player game no longer causes a crash. An "invalid save" message is displayed instead.试图在单人游戏中载入多人游戏存档不再崩溃,而是给出提示信息
Misc Technical Improvements 其他技术方面的改进 Improved unit auto-targeting 部队自动寻找目标的改进 Achievements button now appears in the game menu of a recorded game 在录像的游戏菜单上增加了“显示成就”的按钮 Users with Intel 810, 815, 740, and 752 graphics cards now receive a popup message informing them that these cards are not supported (these cards to not meet the minspec printed on the box) Intel 810, 815, 740, 752 的显卡仍然不支持, 但是增加了提示信息 Improved recorded game playback issues The update log appears now only appears when updates or changes are made 更新日志只在更新真正完成后记录 Driver database updated 驱动的数据库进行了更新 Various hotkeys added 增加了多种热键 Better Auto AI for citizens constructing buildings 市民自动修建的 AI 进行了优化 Changed the color of chat text after multiplayer game is finished to be consistent with team colors 改变了聊天文字的颜色以与队伍的颜色保持一致 Various Gamespy UI adjustments 一些 Gamespy 界面的调整 Scenario Editor much improved 剧情编辑器的改进 Maps now easier to create 地图更容易创建 Pause sound effect removed in solo game 单人游戏中去除了暂停的音效
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